Changelog

What’s new

Every notable change, newest first. The site is still pre-1.0, so things move fast and the odd rough edge is expected - see the Roadmap for what’s coming.

Version 0.9.0

latest1 August 2026

Simpler bounty submission

  • Submitting a bounty is one page from start to finish - describe the bounty, and the rest of the form (character, place, hunt session) unfolds below. No more being bounced between screens.
  • Your character's level and vocation are pulled from Tibia automatically when the hunt editor opens.
  • Fixed Animus switching itself on for every hunt.
  • Wider hunt tables - place and creature names are no longer cut off.
  • Added this changelog.
  • Weapon picker: pick from a real list of weapons with icons, narrowed to what your vocation can wield. Knights choose club, sword or axe once and it's remembered for that character.
  • Every hunt is public now - the private option is gone, since private sessions never fed the database anyway.
  • My bounties is a table that loads more as you scroll, and hunts submitted as a bounty no longer show up under My hunts - the two lists are separate.
  • Only admins can delete a bounty. A submitted bounty is part of the shared dataset, so it can't be retracted after the fact.
  • Settings is gone - your account and characters now live on your Profile, next to the stats and medals they unlock.
  • Renamed to TibiaBounty in the sidebar.
  • Fastest bounties shows seconds for beginner and adept, where a bounty often takes a couple of minutes and 1m01s vs 1m59s actually matters. The estimate itself is more precise too - it used to be rounded to the nearest 36 seconds.
  • Tables keep every column on any screen size and scroll sideways when they don't fit, instead of spilling out past the panel. The sidebar can also be opened by tapping.
  • Fastest bounties gained a Kills/s column for beginner and adept.

Version 0.8.0

20–22 July 2026

Polish and link previews

  • Shared links now show a proper preview card with a title and image.
  • Fixed the creature dropdown hiding behind other elements, and the hunting place not being pre-filled when editing a hunt.

Version 0.7.0

19 July 2026

Less friction when uploading

  • Screenshots are now optional - a session paste is enough to submit.
  • A suspicious XP total gets flagged for review instead of rejecting your submission outright.

Version 0.6.0

17 July 2026

Fastest bounties

  • New Fastest bounties page: which creatures rack up kills quickest, split by difficulty.
  • Focused hunts count only the creature you were grinding, so the numbers aren't diluted.
  • Bounty kill-count checking loosened so honest submissions stop being rejected.
  • You can record the weapon and its level on a hunt.

Version 0.5.0

16 July 2026

Fairer numbers

  • Anti-cheat: a session's XP is checked against what its kills could realistically give.
  • Level brackets, so lower-level players aren't measured against end-game characters.
  • Search only counts a creature towards efficiency when it was a real part of the hunt, not a stray kill.
  • New landing page, a rewritten How it works guide, and a public Roadmap.

Version 0.4.0

15 July 2026

Rewards, verification and profiles

  • Verify you own a character with a code posted on its tibia.com comment. Rewards need it; logging hunts doesn't.
  • Weekly winners are worked out automatically: Tibia Coins for the top three, random draws and a raffle below that.
  • One bounty can be logged across several hunt sessions, merged into a single combined session.
  • Public profile pages with medals, stats and your characters.

Version 0.3.0

14 July 2026

Bounties and the leaderboard

  • Pick a creature, difficulty and tier to see the fastest spots to finish a bounty.
  • Track your bounties, and compete on weekly, monthly and yearly leaderboards.

Version 0.2.0

14 July 2026

The “Modern Bestiary” redesign

  • Full visual redesign with a collapsible sidebar.
  • Hunts are marked as a regular hunt or a focused grind, and rated separately.
  • Efficiency figures switched to medians, so one freak session can't skew a spot.
  • One combined search for creatures and places, with drill-down from a place to its sessions.

Version 0.1.0

12 July 2026

First working version

  • Paste the in-game Hunt Analyser text and have the session parsed automatically.
  • Creature efficiency search: which places give the most kills, XP and gold per hour.

Spotted something broken or missing? Let us know on the community channels - this is a player-made tool and it grows with your input.

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